![]() These different abilities are skilfully set out across the world of Unbound in a way that enables some really enjoyable navigation with many sections requiring quick switching between them. These include gravity manipulation, time dilation, super strength, and my personal favourite, shrinking – this ability works around levels that play a lot like classic Rayman chase sequences. It’s not long before Soli finds a crystal that enables them to interact with mystical gates that impart a range of magical abilities. The first section gives you a chance to familiarise yourself with these basic controls before introducing more complex abilities. To begin with Soli can run and jump only. Later in the game there are opportunities to fill out gaps in the map, but these are largely for finding optional extras. ![]() There is less backtracking than in most Metroidvanias, and handy fast travel points are littered around the areas, so the main focus is on moving forward. Foregrounding Soli’s relative youth and weakness helps to set up the opening perils whilst also giving you the chance to test the limits of their powers. ![]() As backstories go this is very standard stuff, but it’s tried and tested because it works. Your character, Soli, is seemingly orphaned as a result of a cataclysmic fire, and as the only escapee from your village you must set out to fulfil a destiny that you are not fully aware of. The opening scenes of Unbound are reminiscent of a game like Ori and the Blind Forest. The emphasis on the whole is far more on the puzzle and platforming than RPG-style character growth and it is here that Unbound really shines. It doesn’t stick rigidly to the formula, though, as many of the more interesting skills are temporary and area specific rather than full upgrades. As you work through the various puzzles and landscapes of Unbound’s three distinct locations you’ll unlock new skills that enable you to access previously unavailable areas. You must use every skill Soli has to defeat a ruthless evil that is tearing reality apart, while learning the shocking truth behind your world’s collapse.It’s almost a cliché now to begin a review of an exploration-based platformer with a lengthy history lesson on the origins of the ‘Metroidvania’, so I obviously won’t do that here, but it’s worth starting with the way that Unbound fits that hugely popular genre. Using these newfound skills, Soli must journey across dangerous and mysterious worlds, each brimming with secrets and challenges. In Unbound: Worlds Apart, you control Soli, a gifted young mage who has the power to open portals and control the unique properties of each world – such as inverse gravity, time manipulation, super strength and more. The game allows you to wield the power of portals at the press of a button! Players must harness these world-altering abilities to overcome malevolent monsters, mind-boggling puzzles and stop a perilous evil from tearing reality apart.ĭigital versions of the game will be published by Digerati the PS4 & PS5 physical copies will be published by Perp Games. ![]() Alien Pixel Studios announced that portal-hopping dark fantasy platformer Unbound: Worlds Apart is coming to PS4, PS5, Xbox One and Xbox Series X|S in February 2022.
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